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Becoming the best cop in Averno City takes time, however, there’s plenty of experience to be gained. InThe Precinct, you play as Nick Cordell, the son of a famous officer who died in the line of duty. As such, you have some big shoes to fill, but you’re more than up to the task.
One of your objectives, aside from breaking up the gangs controlling the city, is to locate all the missing museum artifacts for Spencer I. Sharp. With them scattered all over the city, it’s easy to miss a few. Thankfully, we’ve marked all of their locations for you!
All Artifact Locations In Averno City
While you’re getting to know Averno City, you’ll get sent out on a mission tofind missing museum artifacts. During the tutorial, you’ll besent to collect one, but the rest must be found on your own.
There’s atotal of 20 missing artifactsspread across both the south side of Averno and the northwest side. Each ishidden with a note nearby, providing thecombination required to open the boxand claim the artifact. Below areall the artifact locationsand their passwords:
Where To Find
Safe Combination
As part of the tutorial, you’ll find this case behind the Mercer ACB Bank. The note is next to some graffiti of a clown face nearby.
4321
North of Springwood, head behind the buildings to find the case on a ramp and the clue posted on the building across from it.
1848
Head south from the previous artifact, south of Springwood, and make your way through an alley. Climb the ladder to the top of the brownstone to find the clue and safe box on the roof.
1999
Head tot he northern part of Litchfield, then go behind the buildings in into the fenced off area with plenty of boxes. The code is posted just outside the fence while the safe box is hidden within.
2020
Make your way to Chinatown, then climb the ladder onto the rooftops. You’ll find the next artifact here.
1525
Southeast of Brookhaven, behind a rare vehicle location, you’ll find the case behind a parked trailer and the clue on the opposite wall.
1009
Drive down to Haddonfield Point and look for the case and clue near the fountain.
8241
Make your way to the western side of Lacoima Bay to find the case and clue between the parked trailers overlooking the water.
1316
Take the subway to Fennwick North Bay in Ramona, then circle around the warehouse and ascend the ladder onto the roof.
1122
Head to Slipwater Yard and enter the fenced-off parking lot. Beside a parked trailer, you’ll find the next artifact and clue.
3317
Head to Boddicker Yard, then scale the ladder to the top of the tallest building. You’ll find the case sitting here along with a note posted by the rooftop vents.
1514
South of Warhurst and between Skid Row and Carver Port, you’ll find a long stretch of buildings next to a side street. On one side of the chain link fence behind them is the case, and on the other is a note.
9111
Take the subway to Serenity Park on the west side, then approach the building on the left. Behind Joe’s Games & Hardware are two dumpsters. The case is between them and the note is posted on the wall by the pipes.
1978
South of Sentinel Square and north of Jonasville, head to the area between the three buildings. Climb the ladder by the wooden barricade to find the case and clue on the roof.
2467
Make your way to the southernmost corner of the Bayside Strip, then hop the fence to collect a clue and unlock the next case.
2300
At the north end of the Bayside Strip, behind Dutchies Ice Cream, you’ll find the case and clue on the overlook.
5432
South of Little Italy, beside the car wash, climb the ladder onto the roof to find the clue and case among the vents.
2580
Make your way to the Dutch Exchange, then climb the ladder of the building across from the CVJ store.
1230
Head to the east side of Carlito, then look under the General Store graffiti to find the case and clue.
1874
Go down to Carver Port, then look among the shipping containers for the ones that are lit up. You’ll find the clue and corresponding case.
2421
Once you’vefound every single safe box, return to the precinct. You’llfind Spencer I. Sharp insideone of the offices, where you canspeak with him to conclude the questline.