As is typical for any soulslike game,Wuchang: Fallen Feathershas plenty of different stats for you to understand and level up if you want to get the most out of any build you are making. However, Wuchang offers a more selective degree of stats than many of its contemporaries, and treats them a little differently as a result.

There are also quite a few fun status effects at play here, with many of them operating in a way unlike others in the genre tend to. It’s nothing obscenely complex to pick up on, but there are enough alterations to how the game functions that you might need to relearn some tactics to really make the most of them all.

The stats overview for Wuchang in Wuchang: Fallen Feathers.

What Are The Stats In Wuchang: Fallen Feathers?

Stats in Wuchang are, like in other games, the numerical values that determine your stats. Kind of, anyway.Wuchang has only a handful of stats, eight in total, you have to worry about, though they impact you in slightly different ways than you might be expecting. Let’s get a quick rundown of the primary stats, first.

So, these stats are a little unusual, as they do not strictly impact each other, but have a fairly singular effect.Vitality will only increase your HP, Endurance will only increase your Stamina. WhileFeathering and Magic are both a damage type, this means you also have a resistance to them. However, your personal stats in these only affect the damage you deal with them, not the damage you take.

And then we have the Control values, Strength and Agility. These are what determine damage scaling on weapons, and this is unique with every single weapon.‘Control’ refers to the stats that benefit a weapon the most, with a higher stat requirement giving a much higher scaling based on said stat. Strength and Agility exist exclusively for this, while Feathering and Magic can also be used as Control values on a weapon.

For example,Axes are more likely to favour Strength as a Control stat, and thusly will gain much higher damage scaling based on this stat than the three other Control Values. Spears, meanwhile, have fairly even scaling on average for both Strength and Agility, while One-Handed Swords typically favour Agility, but will oftentimes also scale well with Magic.

Finally, we have the two oddities, Tenacity and Spellpower. Unlike the previous six stats, the values ofTenacity and Spellpower are primarily determined by your equipmentrather than the ability to directly upgrade them. Tenacity is functionally hyper armour, letting you perform attacks and tank through any his you may take. Axes, for example, come with high Tenacity, as do certain armour pieces, like the Ming set.

Spellpower is slightly vague, because it specificallyrefers to Spells as a mechanic, and not all Spells deal Magic damage. As such, Spells have multiple scalings as well. Spellpower is a general scaling that increases the power of all Spells to make them more powerful. If a Spell then has Feathering or Magic as a damag type, it will then deal extra damage based on these stats.

Sadly,you cannot directly check the damage values of Spellslike you can with weapons, so you cannot see how stat scalings affect individual Spells.

How Do You Increase Stats?

Now we get onto the all important question - how do you actually increase any of these stats? Well, that works a bit differently, to. In Wuchang, directly leveling up only increases a single value, and that is Madness.With each level, you gain a single point towards your maximum Madness threshold, letting you battle for longer before hitting the cap and potentially unleashing your Inner Demon.

Leveling up itself is a bit different, too. To level up, you must convert your Red Mercury into Red Mercury Essence in the Impetus Repository at any Shrine, and then slot it into a node.In addition to whatever was in the node, you will also gain a level, and thusly increase your Madness limit. Any and all other stat increases, however, come directly from what you actually slot your Red Mercury Essence into.

You do not gain a level just from having Red Mercury Essence. It must first be slotted into a node in the Impetus Repository to have an impact.

Every node in the Impetus Repository has an effect, such as granting passive abilities, new Discipline Skills, or increasing the charges and efficacy of the Manna Vase.Many of its nodes, however, are also direct stat increases. Activating these nodes is the only way of increasing your stats.

However, you cannot just choose any node whenever you want.You must follow the path to activate the nodes you want, and that means you must follow certain paths if you want to activate certain stat-increase nodes. As such, you should always plan how you want to move along the Impetus Repository so you’re able to maximize the stats you actually use.

Weapons tend to come with stat increase nodes in the Impetus Repository that benefit them, likeOne-Handed Swords having many Magic and Agility upgrades. As such, it can pay to utilise weapons that complement each other while still using similar Control Values.

Thankfully,you can always reset every node in the Impetus Repositorycompletely free-of-charge if you made a mistake or want to try a different build.

Every Status Effect And What It Does

There areseven status effectsin Wuchang, each with a unique effect. Here’s each of them and what they do:

There are many items that prevent the build-up of these status effects, andarmour is the primary means of raising your resistances to them. Always be mindful of the area you are in and the enemies you are facing so you are prepared for these status effects.

Every Buff And What It Does

In total,there are 14 different types of buffsin Wuchang, and they are roughly split into four categories. Here are all of them in more detail:

Attack Buffs

There arefour Attack Buffs. They are:

Final Attacks are those used asthe last hit in a weapon combo, signified by the feathers around the attack.

Recovery Buffs

There are justtwo recovery buffs. They are:

The Leech buff ismainly given from the Leech Bone Needle in Tempering, acquired from the Impetus Repository.

Defense Buffs

There arefive Defense Buffsin total. They are:

Resist only slows the build up of status effects.It does not reduce the damage you take from status effects.

Stamina And HP Buffs

There are justthree Stamina and HP Buffs. They are:

Vitality will oftenonly increase Stamina or HP, not both at the same time.