Prior to its launch, there was a lot of hype surroundingMecha Break. The free-to-play mech-based arena shooter registered over 317,000 concurrent players during its demo period, anddespite numerous complaints, the signs looked promising for the game’s full launch, which took place on July 2.
Immediately, however, the game failed to reach the demo’s lofty heights, peaking at 132,816 players on launch day, and things only went downhill from there. Itclocked up 5,000 negative reviews in its first week, and now, it looks like it’s losing players faster than almost every other major live-service title released in the last couple of years, with over 65 percent of players abandoning their mechs for scrap.
Mecha Break Is Mecha Broke As Players Leave The Game Behind
According toSteamDB, in just two weeks, Mecha Break has lost 66 percent of its average player count onSteam. On July 2, the game had an average of 51,552 players. The day after, it averaged 65,291 players. Yesterday, it averaged just 24,431 players, a 65 percent drop in less than two weeks.
The game’s peak concurrent player count paints an even more dire situation, dropping from 132,816 at launch to 37,218 on July 15, a 72 percent decrease.
Usingdata from a reportwe ran earlier this year, we can see that Mecha Break is dropping players at a faster rate than many of its competitors:
331,225
320,892
3
75,366
66,580
12
264,109
173,490
34
153,381
94,564
38
352,292
216,426
39
38,239
17,859
53
15,822
7,372
Throne and Liberty
201,795
78,244
61
51,552
66
151,665
48,370
68
172,742
48,090
72
32,894
8,550
74
1,293,423
164,818
87
During its first six weeks,Marvel Rivalsonly lost three percent of its players.Delta Forceonly lost 12 percent over that same period, andHelldivers 2only 34 percent.Overwatch 2, a game which wasalmost universally panned, lost 53 percent over six weeks. Mecha Break has lost 66 percent within just two weeks.
It’s a troubling set of numbers for the shooter, which now sits firmly with “Mixed” reviews on Steam, and they paint a picture as to why the game is struggling. Even pre-launch,Mecha Break faced complaints about its egregious microtransactions, and post-launch, the game has done nothing to assuage those concerns. Many reviews cite the microtransactions as a big issue, alongside balancing problems and a lack of customization and mechs.
It’s early days, and Amazing Seasun Games has a solid foundation, but it needs to make changes quickly to avoid alienating its fan base and to ensure the game hasthe longevity it deserves.