When it comes toCrystal of Atlan, there are some essential tips every player should know before entering a live service-style game like it. You’ll have summon banners to pull on, energy to use, unique classes to try out, PVP, weapon and gear upgrades, and more.

From equipment upgrades to what to do first, these tips and tricks will help get you started in the game on the right foot, helping you get to grips while quickly getting you to endgame content so you can enjoy the challenging content waiting for you. Here’s everything you need to know when starting out in Crystal of Atlan.

Gear comparison on the gear menu in Crystal of Atlan.

Push Through The Story First

This might seem obvious, but thestory modeof Crystal of Atlan willgive you everything you need to get started. You’ll get the opportunity totry out classes before choosing a specialization, but more importantly, the story will always give youenough equipment and gear to complete early game challenges.

You’ll also getaccess to your petand level up surprisingly quickly, allowing you to move on to more fun content quicker. You’ll unlock stamina usage and elite missions, as well as other content you may actually use the stamina on, so you can actually start your progression.

The item shop page in Crystal of Atlan highlighting a Soul Stone.

Ignore Upgrades And Enhancements In The Early Game

Throughout the game, you’ll see several options and tutorials on how to enhance your gear and upgrade your weapons. Don’t be fooled, though; you should avoid upgrading or enhancing any of your items before around level 55.

The only thing you’ll do is waste your resources, as the story moves quickly, provides all the gear you’ll need early on, and upgrading now will waste your resources for upgrading the actual gear you craft later.

The Puppeteer character customization screen in Crystal of Atlan showing off different facial options.

You won’t need to worry about gear until you reach level 55-60, wherenullification and gear barrierscome into play. Until then, save your resources for that epic and higher-level gear.

Try Out And Switch Subclasses Until Level 45

One of the first things you should do is try out every subclass for the class you choose. When you reach level 15, you’ll get a story mode quest that asks you to choose a subclass. Don’t be afraid to choose whatever you want, as after this, you canchange to the other available subclasses for free, only needing to reset your skill points.

You canswitch back and forth between subclassesand try out every available option for that subclass,resetting your skill points at will. You won’t belocked into a subclassuntil youreach level 45.

The Crafting screen in Crystal of Atlan, comparing stats for gear about to be crafted.

If you want to change classes after this, you can stillpurchase a soul stone to switch classeswhile retaining all your stats. The only alternative is to create a new character.

Soul Stones will cost you 1,000 gems and are limited to two per character per month.

The circuits screen showing an Epic level Circuit attached to an item in Crystal of Atlan.

Character Customization

You aren’t stuck looking like you do at the beginning of the game. While the game will take you to character customization through a story quest, you may actuallychange your appearance earlier than the questin the story.

Once you complete the first section of the story before you move on to the next area, you cantalk to Cici in Lumiville, having completed her early dialogue, and she will give you the option to change your appearance.

The exploration screen in Crystal of Atlan showing the available episodes to unlock using life skills.

Ignore Crafting In The Early Game

Do not waste your resources on crafting anything underneath Epic Void gear. You’ll see the game UI suggesting you craft gear several times throughout the game, but thestory will quickly replace that gear as you go through it, completely wasting the materials used to craft.

You shouldnot need to craft until around level 60, so save your materials for late-game content. Ideally, you’ll start crafting around level 55, where you can make Epic void gear with nullification needed to do higher-level content. Otherwise, you should ignore crafting completely in the beginning.

The cooking screen in Crystal of Atlan as the player attempts to cook.

You can start crafting around level 45 if necessary, but you really shouldn’t have to craft until level 55-60 when you can actually get your hands on Void gear for the bullification.

Equip Circuits As You Get Them

While your circuits will quickly be replaced, there’s no reason you shouldn’t be using them as you get them. They are not tied to the weapon or gear slot you place them in, and they can be unequipped as necessary. They will give you increased stats and will unlock even more options as you use them.

Don’t Miss Exploration And Life Skills

Mining and cooking are unlockable quests you’re able to do in the early game. Cooking can be easily missed if you don’t see the side quest in Lumiville. While you can pick up the sidequest at any time, you’ll want tocomplete them before you do any exploration.

Exploration creates specific zones where you’re able to fight enemies and gather materials needed. It’s not just exploring the world on your own. There are challenges, photo op locations, side quest episodes, and more that you can unlock that are completed through exploration.

Two glowing rocks to be broken for minerals are in front of the player in Crystal of Atlan.

While exploring, you’ll seerocks you can attack that break into mineralsyou cancollect for crafting. You’ll also be able topick up flowers and mushroomswhile exploring to beused in cooking. As for theother ingredients you’ll needfor cooking, you canpurchase them from Tarinain Lumiville.

Ingredients purchased from Tarina have a weekly character limit.

Create Alternate Characters To Maximize Play

A lot of what you may do and receive in Crystal of Atlan can be shared between characters on your account. You can share Epic or higher-level gearyou get from certain dungeons and boss fights to characters of that classbefore just dismantling themto help you get through content quicker.

Anyextra resources you receive from the gameand its welcome package can betransferred to your main account, as long as they are shareable. You can share most of what you receive account-wide between characters, granting you access to extra content on your account for your main character.

Three Crystal of Atlan player characters stand side by side on the adventure team screen.

There are several items that are tradeable that allow you to give them to another one of your characters. Frombag space to summon material, you cangrab summon materials from your alternate charactersand move them to your main character to get free summons on the specific character you want.

There is a long waiting period when transferring items, including gear, between characters.

Three Crystal of Atlan player characters stand side by side on the adventure team screen, showing the bonus stats they receive.

You also have an adventure team, a team composed of all of your characters. You getbonuses from your adventure team, includingexperience bonuses for characters under level 60, as well as team-wide attribute bonuses.

This gives your charactersincreased stats based on their adventure level, which grows when you level up your alternate characters—increasing your Strength, Ability, Intelligence, and every other stat based on your adventure team level.

There is a cap on the number of alts you’re able to have, though you have enough slots to have one of each class available.

Have More Than One Pet Equipped

This is a simple yet helpful tip. You get a pet throughout the game’s story, and can acquire an additional pet in different ways. Once you have two, make sure you take both on adventures, as once a pet skill is used, the pet goes away as the skill is on cooldown.

If you have a second pet, you then have access to their abilities instead of having nothing while waiting for the cooldown to complete. This will allow you to always have a pet available during combat.