Naughty Doghas re-released its critically acclaimed and hugely successfulThe Last of Usgames so many times that it’s become a meme. There was The Last of Us Remastered, which came out just a year after the original PS3 game, bringing a higher fidelity version of the game to thePlayStation 4in 2014. Years later in 2020,The Last of Us Part 2was released, we then got yet another version of The Last of Us remade for the PS5, followed by a wholly unnecessary remaster of The Last of Us Part 2 in 2024. That’s not even counting PC versions for both games.

The studio wants us to always be thinking about The Last of Us, which is why it’s been inescapable for the last few years. It now has a HBO adaptation (the first season of whichI lovedand the second of which I largely hated), helping further expand its audience reach and market its many remasters to a new audience. Itannounced a Complete bundle recently. And now, it’sadded a Chronological Experience mode to Part 2.

Ellie looking bruised and defeated with her shirt off in The Last of Us Part 2.

Guess what? I hate it.

The Last Of Us Part 2’s Chronological Experience Defeats The Purpose

Let me be clear – Naughty Dog isn’t recommending that anybody play the game for the first time in this mode. The developersays, “We of course recommend players still new to the game to play through Part 2’s story as was originally developed,” but that the mode is meant to give players “even deeper insight into Part 2’s narrative”.

“Players will be able to see how Ellie being gifted a guitar flows so neatly into her learning to play, for example, while the journey through Seattle will showcase the fascinating parallels between Ellie and Abby’s crisscrossing journeys. You’ll see just how close they come into running into each other, how their actions impact each other, and more.”

joel crying during therapy in the last of us season 2.

Naughty Dog also acknowledges that the way the story unfolds non-linearly, much of it through flashbacks, is key to the game’s storytelling. Its big twists and its characters’ motivations are revealed out of order to the player, and its complex structure is what’s made it one of the crown jewels of video game storytelling. A chronological retelling spoils all of the game’s secrets, so obviously, it shouldn’t be your first exposure.

I guess it’s an interesting thought experiment, but you can find chronological playthroughs on YouTube already. I don’t really feel a need to replay a game, this time with an inferior structure, when the original version was already so masterfully crafted. Maybe that’s why Naughty Dog is also offering you the chance to unlock Uncharted skins for Joel and Tommy that you can use in No Return if you play through the Chronological Experience to completion alongside some new trophies.

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HBO’s The Last Of Us Failed To Play With Chronology Too

I can’t help but think of the HBO adaptation as I mull over a chronologically told Part 2. The second seasonhad many flaws, but key amongst them is how the show anticipated the reaction to Joel’s death and tried to mitigate it.

As my colleague Eric Switzer wrote,Joel’s deathworked well in a video game medium, but doesn’t work as well for television because it’s incredibly easy to just stop watching a show on a streaming service. The showrunners were well aware of this, andthe backlash towards its actorsbecause of this storytelling choice, andtried to make Abby more sympatheticby revealing her motivations early on andhaving her over explain every action.

The show has a huge problem with overexplaining. Every aspect has exposition dumping galore, because apparently TV audiences are too stupid to pick up what Naughty Dog is putting down. Gail, a therapist in Jackson, was seemingly added to the show expressly to pontificate on Ellie and Joel’s actions, absorbing all the audience’s cognitive burden of understanding these characters. The second season tells Part 2’s story in a straightforward way, giving audiences all the information they could possibly want instead of withholding it effectively for better storytelling.

In essence, that is what The Last of Us Part 2’s Chronological Experience does. Sure, it’s a fun little free mode added to the remaster – not the main game, mind you – but at its core, it takes away what’s great about the game so it can pull audiences back to the game once again. Naughty Dog wants you to always be thinking about The Last of Us, and now, it’s dangling Uncharted skins as a cute bonus.