Summary
The Elder Scrolls 4: Oblivion Remasteredis a great game, but it’s also still a buggy game.Not just charmingly buggy like the original game either, as ever since release, players have been getting increasingly frustrated with design decisions, technical issues, and overall performance problems, so much so that they’vestarted desperately begging for Bethesda to do something.
Thankfully, Bethesda has now answered these prayers.Announced via the game’s Steam Community Page, two major updates are coming to Oblivion Remastered for the first time since launch, that will hopefully address some of the biggest issues currently plaguing the game at the moment.
The Elder Scrolls 4: Oblivion Remastered To Receive Two Updates Targeting Fixes And Performance
Bethesda has promised that both of these updates will be rolled out “in the coming weeks”, and Oblivion Remastered’s first proper update will hit the Steam beta tomorrow, focusing on quest fixes, major bugs, and some quality of life tweaks. It will then be rolled out onto all other platforms on June 11.
Bethesda has also laid out all the fixes coming in the first update, which include various tweaks to the game’s UI, certain crash scenarios, gameplay bugs, and a few wonky quests. One of the biggest fixes in this update involves the local map, as you’ll no longer have to zoom in all the way on the world map to access the local map when you’re indoors. Instead, you’ll automatically be shown the local map whenever you’re in an interior space.
Unfortunately, Bethesda doesn’t explain exactly what’s coming in the game’s second update, but does state that it will “focus on performance”. That should be welcome news to those of you out there frustrated with how Oblivion Remastered actually runs, though we’ll have to wait and see whether this update addresses the more concerning problems,such as the likely memory leak problems Digital Foundry discovered not too long ago.
In any case, it’s nice to see that Bethesda hasn’t just dropped the game and forgotten about it, like many assumed it might have, and it’s possible we could get even more updates in the future if these upcoming ones don’t address everything.