The Elder Scrolls 4: Oblivion Remasteredis finally getting its second proper patch in the near future, asBethesdahas released update 1.2 onto the Steam Beta. Oblivion Remastered has more than a few key problems - which Bethesda is trying to fix with these patches - one of which is the difficulty balancing, as many fans havevoiced complaints about Oblivion’s set difficulty levels.

One of the biggest complaints surrounding this is the absurd jump in difficulty between Adept and Expert, with the former being considered too easy, while the latter is considered too difficult for some. Expert drastically reduces the amount of damage you deal, and increases the amount of damage you take, so enemies feel like sponges while you feel like your bones are made of breadsticks.

Oblivion Success and Nostalgia

The Elder Scrolls 4: Oblivion Remastered Patch 1.2 Will Address Difficulty Balance Complaints

In an attempt to address this, Oblivion Remastered’s upcoming patch (detailed on the game’s Steam page) will be adding a new ‘Journeyman’ difficulty that will “act as a better bridge” between Adept and Expert. On top of that, additional difficulty settings are also being added that will let you fine tune exactly how much damage is flying around.

When the update drops, you’ll be able to tune either the Player Combat Damage or the Enemy Combat Damage to try and strike the balance that you want. For example, if you think enemies are way too spongey on difficulties like Expert and Master, you’ll be able to tweak your own damage levels to a level you deem fair.

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Right now, this update is only available in the Steam Beta, and hasn’t been rolled out to everyone just yet. Bethesda doesn’t reveal exactly when this update will come to non-Steam Beta users, or other platforms, but we can assume it won’t take too long to implement properly. We also don’t know whether Bethesda is planning to update Oblivion Remastered any further, so it might be best to assume that the state the game is in after Patch 1.2 drops is the state is going to be in for quite some time.

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