Summary

It’s been a disastrous few days forSplitgate 2and 1047 Studios. Last Friday,1047 founder Ian Proulx bowled on stage at The Game Awardswearing a “Make FPS Great Again” hat, denying it was political in nature. He vowed that he intended to change the landscape of the First-Person Shooter genre, beforerevealing a Battle Royale mode, a trailer set to Imagine Dragons music, anda $140 cosmetic. Of course, it didn’t go down too well.

Proulx initially doubled down on his hat’s message and his derogatory statements towards other FPS titles before walking it back withan apologyyesterday, but it seems the damage is already done.

A character in Splitgate 2 wearing pink sci-fi armour and raising their fist in the air

Although Splitgate 2 saw a fairly significant boost in players following the Game Awards debacle, it has still failed to make an impact in 2025. The “game-changing” shooter has just about cracked Steam’s 25 most played games of the year, and has fallen short of the original Splitgate’s numbers by around 62 percent.

Splitgate 2’s Game Awards Drama Failed To Propel The Game To Lofty Heights

According toSteamDB, Splitgate 2 peaked at 25,785 players the day afterThe Game Awards. When taken in a vacuum, it’s not bad going. It’s almost three times as many players as the game had the day before, so it’s a healthy boost. In the wider gaming landscape, however, it’s not so good.

Splitgate 2’s 25,785 concurrent players on Steam rank it 25th among all games released on the platform this year. It falls behind Roadcraft, Sultan’s Game, and Fantasy Life i: The Girl Who Steals Time.

splitgate-2-key-art.jpg

This number also pales in comparison to the original Splitgate, which was released in 2019 before Season Zero launched in August 2021. It was during Season Zero that Splitgate peaked, with67,724 players jumping in. This means that Splitgate 2 has only reached about 38 percent of the original game’s players.

Of course, it did take a while for Splitgate to kick off, but you have to imagine the Splitgate 2 team was hoping for more, and it’s hard to argue that the game’s disastrous showing didn’t impact these numbers somehow.

splitgate-2-press-image-1.jpg

1

1,384,608

splitgate-2-press-image-2.jpg

2

459,075

splitgate-2-press-image-3.jpg

3

313,593

splitgate-2-press-image-4.jpg

4

271,571

splitgate-2-press-image-5.jpg

5

259,003

splitgate-2-press-image-6.jpg

6

256,206

7

216,784

8

145,063

9

142,050

10

113,946

11

87,377

12

84,558

13

69,483

14

65,389

15

64,825

16

52,641

17

46,106

18

40,564

19

33,761

20

32,929

21

31,470

22

30,649

23

30,095

24

28,189

25

25,785

An argument could, of course, be made that we’re pitting Splitgate 2 up against titles from a variety of other genres, but there’s still plenty to consider. Splitgate 2 is free-to-play, meaning its barrier to entry is far lower than many games on this list. Theoretically, this should have meant more players at least jumped in to give the game a shot. It’s also had a lot more media exposure than many of the other titles on the list.

FragPunk, Splitgate 2’s closest competitor, is a fine example of what 1047 Studios may have been expecting. Another free-to-play shooter with a twist, FragPunk peaked at 113,946 players at launch, a much healthier number.

Splitgate 2 has a lot of goodwill to repair if it really is to make the impact Proulx wants.