There’s more to saving the world from the Wyrd than just finding pieces of King Arthur’s soul inTainted Grail: The Fall Of Avalon. While optional, you can choose to find love in the most unlikely places. These characters will support you and offer a break from the doom and gloom of world-ending chaos going on around the Menhirs.

One candidate for a good time is Sine, though you’ll need to do some work to get her to warm up to you. Even then, it’s not the most romantic venture, but it’s a chance to blow off some steam in Cuanacht.

Sine is grateful you completed all her tasks, smiling in the sun by her stall.

Where To Find Sine

When you arrive in Cuanacht, you’ll find thatthe city is in ruinsand currently occupied by Kamelotian troops. Make your way to thewestern side of the city, whereBeor the blacksmithis. You’ll find asmall tent and stallin front of Erfyr’s shop and a grumpy woman standing guard.

This is Sine, and she’snot one for idle chatter.If you need work,she has things for you to do. Get them done quickly and she’ll reward you well. That’s all there is to it, thoughmore can blossom from this transactional relationshipif you continue to pursue her.

Sine’s Bounty Quests

Sine hasposted four bountieson the bulletin in the craftsmen’s district in Cuanacht. It’syour job to fulfill themsince she can’t rely on the other recruits or the locals to pitch in. Below are each of her requests and how to complete them:

Bear Claws

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Bears can be found in the wilds, just outside the main city in Cuanact and also in the Horns of the South.

Marrowghast Shell

Curlghasts lurk in caves, and the mines near the main city in Cuanact have several at the bottom levels.

Croakmaw Skin

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You can find these monsters near the shores of Cuanacht and in the swamps.

Wolf Pelts

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Wolves are all over the wilds, so you won’t have to wander farm to find some.

Completing these bounties willendear Sine to you, and you’llget some moneyfor making her job easier. It’s a win-win!

Through The Cracks Quest

Next, ask if Sine has anything else she needs help with. As a matter of fact,supplies have started going missing at nightfrom the storehouse, and no one can figure out what’s going on. Even theguard who was stationed to stand watch went missing, so Sine tasks you with investigating.

Head to thestoreroom at night.It’s just around the corner from Sine’s stall,behind Erfyr’s smithy.Once inside, everything looks normal–except for themassive swirling portal on the floorto the right.

Hop inside and find Percy,the guard who went missing. Apparently, the portal only works one way, andhe’s been trapped insideevery since the night he was stationed to watch the supplies. As far as he’s concerned,there’s no way out.

Thankfully, you have King Arthur on your side, and your powers can activate the artifacts within the realm.

You’ll have tofight off Wyrdbeasts and a handful of Faeas you wind your way through the town. Follow the trail of inky black vines anduse the artifacts you find to open new pathways.

Once youcome to a bridge and cross it,you’ll meet Gaelric Tarian. Beyond him is the portal to the real world, and you’ll need to access it. However, thisrealm is tied to Gaelicand he’s been trapped inside for countless years. Heyearns for a swift death, so grant it to him.

If you back into the area with the portal, you can dodge in circles to avoid being hit!

After you slay Gaelic,hop through the portal and report back to Sinewith the good news. The Wyrd activity should stop, and now she has one less thing to worry about.

Sepulchral Path Quest

Next time you see Sine,ask her if there’s anything elseyou can help her with. One of the warehouses burned down recently andSine discovered a secret trapdoor. While Denholm told her to ignore it, she can’t get it out of her head. In her stead, shesends you to speak with a man named Filthin a ruined tower to the east.

Crouch into his hideawayand speak with him toget the key to the underground city. In return, he asks you to bring back a specific cube he left there.

Make your way tothe trap door marked on your map,then open thechest in the far cornerto find a golden scroll. This is thefirst of four scrollsyou’ll need to collect to complete the quest.

Read them before the end of the questif you want to know some more lore, as they will be confiscated!

Next,waddle over the to hole in the floor and drop downinto a cavern filled with undead. Eliminate them as you crawl through the ruins under Cuanacht, thenenter the side-chamber with candlesilluminating the floor.

Pick the lock on the chestbehind the candles tograb the second scroll, then head back into the main area of the underground cityandwind through the tunnels and scaffoldinguntil you get deeper into the ruins.

Pick up Filth’s Cubeand carry on!

When you reach the bottom of the ruins, you’llfind the Servant of the Rite. Slay him andpick up the rare itemshe holds, then progress to the bloody altar andcollect the remaining two scrolls.

You canbacktrack through a side tunnelthat will bring you back to the upper floors in the ruins.Dive down into the waterand follow the stream to a door that opens up into Cuanacht.

Report back to Sinewith the discovery you’ve made. She wishes she went with you, but is grateful for your help. She tells you todeliver the scrolls you found to Deholm.

He’ll ask where you found them and who sent you, so it’s best tocover for Sineif you want to romance her.

How To Spend The Night With Sine

After you’vecompleted all the work that Sine hasfor you, she’ll ask why you’re still visiting her. Her tone is flirty this time, and you can play along. When she asks if you want something else from her, respond with “And if I do?”

She’llinvite you to her tent after dark, so wait around until then. Her tent isdirectly behind her stall, so you won’t have to go far. When it’s time, feel free toflirt with her some moreor cut right to the chase.

You’llshare an intimate moment togetherand wake up alone. Duty calls and Sine had to get up and ready for work. If youtry to talk about what happened last nightwith her, she’ll tell youshe’s not looking for a regular thing.

It was fun while it lasted, and you’ll go your separate ways.