Summary
If the parkour inAssassin’s Creed Shadowshasn’tquite jibed with you, then things are about to get better.Via a new title update that is set to release tomorrow (May 27), Shadows will see a number of parkour improvements, including two key changes.
Whether you’re playing as Naoe or Yasuke, you’ll be able to execute a Vertical Jump to climb onto an overhang or ledge without the need to wall-run. Additionally, Side and Back-Ejects will be added, allowing players to remain at equal height. Sprint will also no longer disengage so long as the inputs are maintained.
The update will have a wealth of other improvements and additions, including making the pre-order bonus mission free to all players, as well as the kick-off of the game’s collaboration withDead by Daylight. That said, the parkour improvements stand out as a major highlight, particularly as it’s been a major focus for Ubisoft.
Parkour In Shadows Has Undergone Various Changes And Improvements
Tuesday’s title update won’t be the first time that parkour has been toyed with since the game’s launch back in March. Earlier this month,a small update to parkour was pushed out that saw improved animations and smoother gameplay.
Gamers may also recall that, back in January,the game’s last-minute delay was attributed to a need to polish parkour on the complex roofs that populate the overworld. That work necessitated a final delay before the game could finally launch.
That Ubisoft is continuing to make improvements to the parkour in Shadows shows how integral and important the feature is to long-time fans. It’s not the only work ongoing for the game,as its first major expansion, which will also be free for those who pre-ordered, is aiming for a September launch.