Summary
Monster Hunter Wildsis one of Capcom’s most successful games ever. The game launched in a prettybroken state for PC players, and there weresome characters that didn’t go down too well, but it sold like hot cakes and becameone of Steam’s most-played games of all time.
Less than three months later, however, players are dropping like flies, seemingly at a rate that is far, far quicker than Monster Hunter: World ever lost them.
Monster Hunter Wilds' Peak Player Count Has Dropped By 97 Percent
Initially,it looked like Monster Hunter Wilds players were sticking with the game for longer than World. A higher percentage of them hit Hunter Rank 100, and more of them hunted 100 large monsters. That could have been a false dawn, though.
According toSteamDB, yesterday, on April 19, Monster Hunter Wilds peaked at 41,101 players, a 97 percent drop from its launch week peak of 1.4 million. In the seven years since its release, Monster Hunter: World has never lost more than 92 percent of its launch week peak, and the game still managed highs of over 26,000 yesterday.
There are a couple of things to consider here. This number only takes into account one of the three major platforms that Monster Hunter Wilds launched on, and Monster Hunter Wilds' peak was far higher than World’s, so it had further to fall, but it’s still a really sharp drop.
Sadly, things aren’t much better for Capcom if we consider Monster Hunter Wilds' average player count, either. In March, the game averaged 378,500 players; over the last 30 days, it’s only managed an average of 53,842 players. This represents an 86 percent drop from its launch week peak.
Looking at the game’s Steam achievements once again, it does seem like Wilds is managing to captivate the hardcore players, with 36 percent now hitting Hunter Rank 100 and 57 percent hunting 100 large monsters (an increase on when we last checked), but a far higher percentage of players have dropped the game, suggesting something isn’t right.
There are likely a few reasons for this, and its 58 percent positive review score, a series low, is a good representation. Last month, Capcom wasforced to release a statement regarding a growing number of cheaters in Wildsand it alsochanged the way quest rewards workedbecause of this. Despite numerous title updates and hotfixes,many of the game’sbiggest issues also remained.