Quick Links
It’s 2091, and things are going just about as well as you’d expect when a megacorp builds a murder-zombie army. InKilling Floor 3, you’re part of Nightfall, a rebel squad fighting back against Horzine’s science project, one wave of Zeds at a time.
But before you get into it, you’ll need to choose your Specialist: the class that defines your weapons, gadgets, and how you contribute to the team. From deploying high-tech turrets to healing through the carnage, knowing your role is half the battle. The other half? Not getting eaten. Here’s everything you need to know to make the right pick.
How To Change Your Specialist
When you spawn into a mode (either Multiplayer or Solo),turn to your right. You’ll find aCommunications Terminalunder the number ‘06’. This is your hub for switching Specialists.
Interact with the terminal, and you’ll seesix character portraits lined up at the bottom-middleof the screen. Click through them to preview their gear and abilities. Once you’ve made your decision,confirm your pickbyselecting the portraitof your chosen Specialist.
All six Specialists are available to you right from the beginning: no grinding and no unlock requirements needed.
All Specialists And What They Do
Here’s a full overview of the Specialists available in Killing Floor 3.
Playstyle Strengths
Commando (Assault)
Anall-purpose, assault-stylesoldier equipped with adrone that automatically targets enemieswith acidic projectiles. Hisgrenadeis aconventionalexplosivethat delivers high-burst damage on a short fuse.
Reliable high damageandstraightforward firepowerfor frontline combat.
Firebug (Incinerator)
Specializes inheat-based weaponsandburning down crowds. Hergadget releases a fiery ring explosionthat scorches surrounding enemies, while herMolotov Cocktail ignites large areas, causingcontinuous fire damage.
Good atarea denial,sustained crowd control, andsetting traps.
Engineer (Defender)
A tech-savvy Specialist whouses a powersuit that deploys twin turretsfiring sonic wave projectiles. Histrigger-pressured mine explodes into a circle of shrapnelthat delivers brutal ballistic damage.
Great forsetting defensive perimetersandsupporting the team with automated fire.
Sharpshooter (Sniper)
Along-rangeSpecialist who relies on precision. Herhoming arrow launcher locks onto targets, and hercryo grenade freezes enemies solid, stopping hordes in their tracks.
Highsingle-target DPSandcrowd control through freeze.
Ninja (Skirmisher)
Aclose-quarters skirmisherwith agrappling hook that pulls him into enemieswhile dealing electric and force damage. Hiselectric throwablebursts witharea-based electrical damage.
High survivability,mobility, and excellent fordisrupting enemy lines.
Medic (Support)
Keeps the teamalive with a barrier projectorthatheals allieswhiledamaging enemiesinside its radius. Hisbio-grenade simultaneously fortifies friends and weakens enemies.