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PlayingLittle Nightmares 2is like stepping into a storybook filled with unsettling challenges. If you’re a completionist aiming to get every achievement or just curious about what hidden tasks are within, this guide has got you covered. We’ll walk you through the ins and outs of unlocking trophies, breaking down each one so you know how to move forward.
From the simple achievements to the trickier ones, we’ll make sure you don’t miss a thing while navigating the creepy puzzles of the game. Ready to uncover every secret? Let’s get started, together.
All Achievements And How To Get Them
Below, we walk you through all the achievements and how to get them.
Get every achievement
Finish the first chapter
Finish the second chapter
Finish the third chapter
Finish the fourth chapter
Signal interruption
Finish the final chapter
No More Remains
Collect all 18 Glitched Remains
Collectall the Glitched Remainsin the game. There are 18 in total.
Collect all hats
Evasive prey
Survive first chapter without dying
Half hat
Collect half the hats
How do I look?
Equip the final hat unlocked
Beat the game,load any chapter, andequip the final hat you unlocked.
In the palm of my hand
Hold Six’s hand for six minutes
Toys are for kids
Burn teddy bear
In Chapter Three,wear the teddy bear hatfrom the toy room, andburn the teddy with the keyin the incinerator.
Popcorn
Burn corn
In Chapter Three,grab the cornnear the second-floor wheelchair, andburn it in the incinerator.
Hunger
Pull vending machine handle six times
In Chapter Three, after grabbing theflashlight,pull the vending machine handle six times.
X Best friends
Use lever, hold hands behind screen
In Chapter Three,reach the X-ray roomafterthe first TV.Pullthelever, thenquickly hold hands with Sixand step behind the screen together.
…And stay dead!
Kill runaway hand with sledgehammer
In Chapter Three,avoid the runaway handuntil you get the sledgehammer.Hit itsix times: three to kill, three more to unlock the achievement.
Objection
Toss cheese down hole
In Chapter Three,grab the cheesein thevent cell,sneakthrough thebarred opening, andtoss it down the hole.
First do no harm
Let doctor fall, don’t pull lever
At the end of Chapter Three, during the chase,let the doctor fall into the incinerator. After escaping, don’t pull the lever, just end the level.
Sick kids
Post industrial
Use secret path to deliver package
In Chapter Four, after using the TV remote, findHat One via the secret left pathin the package room. Later,wear it to grab the packagefrom thetrash roomanddeliver it to the left door.
Unladylike
Smash porcelain statue on roof
In Chapter Four, after the zipline with pegs,break through the window, thenbacktrack onto the roof. Enter the next window,grab the porcelain statueby the door, andsmash it.
Pale kids
Referee!
Run through goal wearing ball hat
In Chapter Two, at theplayground, climb thesteps, hop therailto grab theball hat,equipit, thenrun through a goal.
Mono tones
Run across piano keys
Bully of bullies
Push bookshelf to crush bullies
In Chapter Two,sneak into the classroomandintentionally get spottedto trigger a chase. Avoid capture, thenpush the bookshelf to crush at least three bullies.
Fly free
Throw paper plane out window
In Chapter Two, after climbing the rope ladder into the school,enter the left room to grab a throwable item. On the far left,pick up the paper planeby the last bunk beds, then return to thewindowandthrow it out.
True colours
Unmissable achievement
School kids
Fair prey
Kill hunter while wearing raccoon tail
In Chapter One,equip the raccoon tail hatfound in the hunter’s house, thenuse the shotgun to kill the hunterwhile wearing it.
Wild kids
Call partner 26 times
Medicine ball
Throw medicine ball to hand
In Chapter Three, afterescaping the mannequin room,grab the medicine ballin the next room andthrow it into the handsthrough the boarded-up door. One will catch andthrow it back.
What’s in the box?!
Open fridge in hunter’s house
In Chapter One, enter thehunter’s house through the window, go to thekitchen, andopen the fridgeby grabbing its handle.
Merciful feat
Avoid killing tied enemy
In Chapter Two,avoid killing the enemytied to the wall who isdrawing on the floor.