Infernis are humanoid creatures inDaggerheartwho have sharp teeth, horns, and dramatically pointed ears. They are descended from demons and devil-like creatures in the realm known as the Circles Below. For longtime tabletop players, this ancestry is most similar to tieflings in Dungeons & Dragons.

But, if you’re diving into Daggerheart for the first time, you might be wondering how this ancestry works and what the benefits are to playing one. Each ancestry in Daggerheart has unique cosmetic and utilitarian features to consider, so you’ll want to choose your ancestry carefully. Here’s how the infernis ancestry works in Daggerheart.

An infernis character in Daggerheart casting a spell.

Infernis Ancestry Overview

As mentioned,infernis have large hornsthat can take on many different forms.They can also have forked or arrow-shaped tails, and have a variety ofdifferent skin tones.

In addition, infernis also have what’s known as a ‘dread visage,’ meaning thattheir appearance can change dramatically when they experience strong emotions.

An infernis character in Daggerheart with three horns and a shield.

Here’s an overviewof the infernis ancestry features and abilities.

Details

Fearless

Whenever you roll with Fear in Daggerheart, you canmark two Stress and subsequently change your roll to a roll with Hope instead.

Dread Visage

When you select this ancestry for your character,you have advantage on rolls made to intimidate creatures, so long as they are hostile to you.

Infernis Lifespan

Thanks to their demonic pasts,infernis can live up to 350 years.

When it comes to the physical appearance of infernis, the sky’s the limit.Talk to your DM about different types of horns, tails, colors, and moreto make your infernis stand out.

A katari and infernis hybrid ancestry character in Daggerheart using magic.

What Are The Best Classes For Infernis?

While your ancestry selection can prove useful for many classes,there are a few classes that synergize well with infernis, thanks to some of their features and abilities.

Warden of Renewal Druid

Warden of Renewal druids have a feature known as Clarity of Nature, whichallows them to clear Stress equal to their Instinct during a long rest.

Because infernis can mark two Stress to change a Fear roll into a Hope roll, you’ll want tomake sure you’re clearing Stress whenever possible, making this ability extremely helpful.

Vengeance Guardian

One of the guardian class’s foundation features is known as At Ease. When you select this subclass,you gain an additional Stress slot.

Again, because infernis can mark Stress to convert Fear rolls to Hope rolls,having an extra Stress slot can prove extremely useful.

Call of the Brave Warrior

Call of the Brave warriors have a foundation feature known as Battle Ritual, in which they can clear two Stress and gain two Hopebefore a dangerous faceoff.

This meansyou can clear Stress before a difficult battle, leaving you more opportunity to use your Fearless ability.

What Are The Best Communities For Infernis?

When you select a community in Daggerheart, which functions much like backgrounds do in Dungeons & Dragons,you gain a community feature.

While these abilities are more meant to serve your character concept,two communities have features that work well with infernis.

Feature

Slyborne

Slybornes have a feature known as Scoundrel, in which yougain advantage on rolls to deal with criminals or detect lies.

Becauseinfernis have advantages on rolls meant to intimidate others, this can synergize well if your party is dealing with a criminal syndicate, and needs to show some backbone.

Highborne

Similarly,highbornes have advantages on rolls to deal with noblesor negotiate and barter, even leveraging their reputation to achieve their ends.

If you want to intimidate a noble to get what you want,this can grant you two potential sources of advantage.

Advantage doesn’t necessarily stack in Daggerheart, but it can be useful to have multiple sources of advantage.

For example,if you have two sources of advantage and one source of disadvantage, you would have one source of advantage left, meaning you can add a d6 to your roll.