In this medium, there are endless possibilities. You could be saving Super Earth from the Illuminate scourge in Helldivers 2, stopping a shady paramilitary group from unravelling the world in Call of Duty: Black Ops 6, or playing characters from the world’s biggest franchise in Marvel Rivals. However, on Steam, more players have decided to just chill out and climb a mountain with friends inPeak, the newest game from Aggro Crab and Landfall.
Peak, which was released on June 16, has quickly risen through the ranks to become the best-selling game on Steam. There’s no doubt that this surge in sales has been aided by Peak’s temporary price tag of $4.95, which will rise to around $7 when the sale ends.
Peak currently has apeak concurrent player countof 102,799, higher than the 24-hour peaks of all the aforementioned live-service behemoths.
Up We Go
Peak has been designed around a simple concept: climbing towards an objective with a group of friends. you may certainly play solo, but the marketing of the game seems more geared towards the emergent humour that can occur while playing in a group.
There are also co-op mechanics, such as helping one another up ledges or throwing ropes down to help teammates scale the mountain faster. It’s a lot like real team climbing, which requires intricate teamwork to succeed.
The game’s tone is light-hearted, with goofy character models, proximity chat and questionable climbing methodology.
It’s not all easy-breezy, however. Falling at a pivotal moment can have disastrous consequences, knocking your character out and forcing one of your teammates to down-climb to revive you. Everyone must work together as a team, as neglecting teamwork in favour of solo climbing will ultimately slow you down.
Peak was developed by Landcrab, the collaborative title of Aggro Crab (Another Crab’s Treasure) and Landfall (Totally Accurate Battle Simulator). The pair appear to have found a smash hit with Peak, which, as mentioned previously, is currently dominating theSteam top sellers chart.