Like the base game, bosses are the main attraction ofLies of P: Overture. While the DLC itself is hard, not every boss lives up to the same struggle and difficulty as the main cast. Some will be push-overs, and some will have you wiping the drool off your keyboard and controller.
As you make your plans for Overture, it can be helpful to know which ones you really need to bring your A-game for. And if you’ve already completed and just want to see if that boss that gave you trouble ranked where you think it should, then hop aboard; it’s time to rank these bad boys.
39,153 (NG+3; Legendary Stalker)
D
Official Guide
You’ve alreadyfought this boss in the base game as he is required to even step foot within the DLC. While there are a few moveset changes to mix up your expectations, fighting him is like trying a new flavour of Oreo: the experience is the same, even if the flavour is slightly different.
Of the bosses in the DLC, Green Hunter also has the lowest health and doesn’t even give you the satisfaction of truly defeating him. He’s a cool secret boss for some story context, but he’s lackluster compared to the rest of the clutch.
42,000 (NG+2, Legendary Stalker)
Any difficulty one normally has with Tyrannical Predator is born with the frustration of the wonky hitbox on his grab and stumbling over rare arena obstacles. Yes, he hits like a truck, but so do most of the bosses (and normal enemies, for that matter!) in the DLC.
His moveset is shorter than the patience of your average invader in a Souls-game. To make up for his shortcomings, he tries to get the better of you with some tail-swipe attacks that can knock you off-rhythm, but he’s a lot of spectacle and not a lot of sustenance. However, despite how easy it is to pick on him, he’s a decent boss to warm you up to the DLC.
76,700 (NG+2; Legendary Stalker)
C
Two-Faced Overseer steps up the difficulty a notch but holds out an olive branch to the player. you’re able to choose to accept the difficulty increase alone, or you can keep the difficulty level with the help ofAlidoro, the Tracker.
His swinging arc attacks can catch you by surprise, and his Red Form can be absolutely brutal if you mistime even a single step. Thankfully, Alidoro is a great help, and if you’re solo, Overseer’s Green Form is highly susceptible to Stagger build-up from parries.
58,000 (NG+2; Legendary Stalker)
Lumacchio may be one of the harder human bosses in Lies of P in general, but he puts all of his points into under-handed tactics that lose their shine once you’ve fought him more than once. He’s a three-trick pony with a need for an attitude adjustment.
Yes, he heals mid-fight. Yes, he has a tricksy and aggressive second phase. But you can Backstab all throughout the first phase. Only the second phase poses any real threat, and his Stagger should have built-up by the second phase anyway.
All-in-all, Lumacchio is exactly the type of person you’d expect from someone who talks and looks like him: deceptively shallow.
35,230 (NG+2; Legendary Stalker)
The only things Lumacchio has over Veronique are a larger healthpool and the element of surprise. Take those two away, and Veronique is a slightly harderhuman-type boss. A savage on the field, Veronique:
Your backstabs are a suggestion, your pants are on fire, and your pride is somewhere smushed on the bottom of Veronique’s boot and the flat of her hammer. She may not be the hardest boss in the DLC, but she certainly humbles the overconfident and overcomfortable.
92,000 (NG+2; Legendary Stalker)
B
The highest HP boss with the highest potential for outgoing damage is Anguished Guardian. His Phase Two starts earlier than most bosses, and some attacks risk one-hit run-enders. But as far as bosses go, Anguished Guardian is absolute cinema.
While most beefy, big bosses are a drag in soulslikes, Anguished Guardian is fun every step of the way. You can easily learn his combos, rewarding you for smart technique and consistent gameplay. He’s slow, making his attacks less threatening, but not so slow you’d have flashbacks to Margit the Fell Omen’s 10-year attack delays. While not the hardest boss, he’s just that perfect mix of difficult and exciting that he may be one of our favorites.
50,000 (NG+, Legendary Stalker)
A
If points could be awarded on creativity, Round8 could buy out an entire fair’s worth of prizes. Markiona is an exceptionally difficult but also incredibly exciting boss to face. As only the second boss in the DLC, Round8 cooked so hard that they single-handedly contributed a full degree point towards global warming.
Her phases flow seamlessly together, feeling natural but still raising the difficulty by an amount that is as large as it feels fair. The Arche Puppet gives you a constant melee warning while Markiona punishes you for breaking the rules of combat. You have all the flexibility you could ask for in determining how you handle her and the puppet she moves at her disposal (and with clear cues!!).
69,250 (NG+2; Legendary Stalker)
Yes, you can summon Lea Florence tohelp you with Arlecchino, but even with help: Arlecchino remains one of the hardest bosses in the game. While his first phase is more of a pushover, his second phase puts some of the strongest bosses in Souls history to shame.
Altogether, Arlecchino boasts:
While certainly possible to beat (and extremely exhilarating), solo Arlecchino will humble even the most committed and passionate Soulslike players. And if there’s one thing we love more than anything, it’s getting stepped on repeatedly by an eight-foot-tall steel frame of pain, suffering, and unhinged laughter.