Summary

Final Fantasy 14fans have beenbegging for a long grind for quite a while, and now they’ve got one thanks to Occult Crescent. Alongside the story of the zone, Final Fantasy 14 is now letting players grind for materials in the first stage of Dawntrail’s relic weapon grind, also known as Phantom weapons.

To grab one for yourself, you need to collect 3 of each type of Demiatma, which are obtained by participating in FATEs across the Occult Crescent or in Dawntrail zones. It’s a pretty standard grind, nothing that Final Fantasy 14 players aren’t used to at this stage, but the whole process has thrown up a lot of complaints about the scaling of FATE events.

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Final Fantasy 14 Fans Are Getting Frustrated With FATEs Thanks To Occult Crescent

In case you weren’t aware, the difficulty of a FATE scales by how many people completed the last instance of that same FATE. If ten players complete a FATE, the next time that FATE spawns, it will be scaled in difficulty as if there were ten players attempting to complete it again, even if you’re trying to complete the event with just two or three people.

It works the same on the side of the scale too, as if one or two people complete a FATE, ten players would be able to steamroll everything and complete the entire things in mere seconds. It’s a janky system, and one that is now frustrating players, as a lot of people are now finding it practically impossible to reach certain FATEs before they’re completed.

A post on the Final Fantasy 14 subreddit by a user called Aphrodite-in-fluxis now calling for FATEs to be scaled based on currently engaged players instead, calling the current system “archaic and bad”. The replies are also full of people irritated with how FATEs scale, with one person claiming that players are “killing fates before more than half the people can even get to them”.

Another user called MadeByHideoForHideo says that the current system “makes zero sense at all”, while others have figured out if you start a FATE and then leave, it resets the scaling, which is a handy tip for those of you that find a FATE that is scaled up way too high for your current party.