Take nothing away fromDune: Awakening. The game is pulling in stellar numbers on Steamand is receiving excellent reviews to match, earning it a score of81 on OpenCritic,but that’s not to say it’s without its problems. As time has marched on, the game’s PVP aspects have undergone major scrutiny, with playersslammingthe endgame grind, themain PVP environment, andthe growing number of hackers. Funcom hasvowed to fix both the Deep Desert and other PVP aspectsof the game.

Over the last 24 hours, another complaint has arisen (afteroriginally surfacing during the game’s betas), and it has players desperate for the Dune: Awakening developers to release a fix.

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Dune: Awakening Players Really Want The Tool System Fixed

If you’ve not played Dune: Awakening, the game has a lot of tools. There are multiple tools for crafting, tools for harvesting resources, and tools for combat, and each one takes up a precious inventory slot. This has become a major frustration for players who are beginning their endgame journeys.

Over the last 12 hours or so, anew threadhas popped up on theDune: Awakeningsubreddit and has gained a lot of traction, with players sharing their distaste for the way that Funcom has laid things out.

The original poster, AnotherPersonPerhaps, said, “The amount of tools I have to carry around and swap in and out of my hot bars is really frustrating, not fun, and a bizarre design.” While they shared that they “do appreciate the flavor of having all these different devices”, they say, “the current iteration is frustrating as hell.”

The amount of tools I have to carry around and swap in and out of my hot bars is really frustrating, not fun, and a bizarre design.

Clearly, the original poster isn’t the only one feeling the pain. Almost 400 other players shared their unhappiness during the 12-hour window the thread has been live. “So true, that’s my biggest issue with the game,“saidGoblin_slayer4, with KingBlackthorn1adding, “I have very few complaints about this game, but this is one…”

“Yeah, one of the first QoLs they need to work on is multiple saved hotbars,“said21trillionsats, adding, “[There should be] one for building/vehicle maintenance, one for resource gathering, one for combat.”

Players were quick to suggest several other fixes, includingcombining multiple tools into oneor simplygiving players a little bit more inventory space.

Whatever it is, it’s another frustration for Dune: Awakening players, and one Funcom will surely want to rectify if it intends to maintain its buzzing player base.