Daredevilactor Charlie Cox made his video game debut earlier this year inClair Obscur: Expedition 33asGustave, who quickly became a fan-favourite character in what was already a star-studded game comprised of icons likeBaldur’s Gate 3andFinal Fantasy 16’sownJennifer English and Ben Starr. But amidst all of the praise the game and Cox have been getting, he feels like a “total fraud”.
As reported byGamesRadar, he recently spoke at theWashington State Summer Conabout his experience working on the new turn-based French RPG, explaining that he spent very little time in the booth despite being lauded for the game’s enormous success.
Apparently the game is awesome. I’m not a gamer. I have no idea, I haven’t played it.
“I don’t mean to minimise it in any way, and it’s so cool. Apparently the game is awesome. I’m not a gamer. I have no idea, I haven’t played it,” Cox said. “My agent asked me if I wanted to go and do a voice-over. I was in the studio for four hours, maybe. And people keep saying how amazing it is and congratulations, and I feel like a total fraud.”
Charlie Cox Made His Character An Icon In Only Four Hours
Typically, when working on a game, actors are shovelled into a booth and handed the script, with a director giving notes between takes, giving them little time to rehearse and get to grips with whatever character they’re playing. Just look atElden Ring: Shadow of the Erdtree: his legendary performance might have cemented him as a FromSoftware staple from the jump, butIgon actor Richard Charles Lintern wasn’t even aware that Bayle was a dragon.
Mark Hamill also forgot that he was Majima in the firstYakuzagame’s English dub.
Still, four hours is unordinarily quick work. As GamesRadar notes,Kingdom Come: Deliverance 2’sTom McKay, the voice behind Henry, spent over 500 hours recording voice lines. Granted, he is the leading character, but arguably so was Charlie Cox — at leastuntil the end of the first act.
He might not have spent long with developer Sandfall Interactive, or in the role of Gustave, but Cox has nothing but kind words for the studio. “I’m so thrilled for the company,” he said. “I’m thrilled it did really well.”