Deciding on your starting class is an important step in any RPG, andTainted Grail: The Fall Of Avalonis no exception. Spellcasting is a time-honored combat mechanic, and you can build a powerful sorcerer from the ground up if you choose the right stats and skills to focus on.

Thankfully, you don’t have to go into the game uninformed. We’ll help you make the right choices from the start so you can start slinging spells the moment you step foot outside your cell at the Island Asylum. Here’s everything you need to know to make a powerful mage build!

Best Starting Attributes For A Mage

When in the Island Asylum and talking to the guard, you canselect specific dialogue choicesto give your character a fewbonus points in their desired skills. While it adds more ofa roleplay elementto the game, it’s a great way toget started on building your dream character.

Mages are powerful spellcasters, so you’ll want to choose the option that mentionsvisiting an ancient site of worship. This will grant you abonus in One-Handed, Light Armor, Magic, and Alchemy. From there, you may either choose the option of studying healing magic or preferring to burn down trees.

This question is meant to determine if you’re a druid or not for roleplay purposes, but it doesn’t necessarily mean you are a druid. The subclass choice is a matter of preference, as both work well for building a mage.

Druid Subclass

Those who want to study healing magic willgain the Blood Transfusion spell, which drains the life of the target and replenishes your HP with it. You’ll also geta boost in Alchemy and Cooking, so you may focus on creating meals that restore health.

Cooking +3

Blood Transfusion Spell

This is best if you want tofind alternative ways to deal damageand instead focus on more defensive skills.

Caster Subclass

This class is best for those who intend to get their hands dirty. Theboost in light armorwill make use of gear you find, while the Athletics skill will make sure you can move out of range quickly.

Magic +3

Burning Ember Spell

The Burning Ember spell allows you tothrow fireballs at enemies, inflicting burning damage over time, so it’s quite useful for those early hours.

For moreArchetype options for mages, check out our guide here!

Before you leave the Island Asylum, you cancollect both the Blood Transfusion and Burning Ember spells, so which one you get at the start doesn’t matter much unless youwant to dual-wield the same spell.

Best Skills To Focus On For Magic

When it comes to building your magic, you’ll want topour your attribute points into Spirituality.The main focus of this attribute is toincrease your mana and spellpower.Without these, you won’t be a powerful caster.

You may also want toemphasize points in the Practical branch for better priceswhen buying expensive spells and crafting materials.

Additionally, the Spirituality branch of skills is where you’ll spend most of your points. You canincrease your spellpower with stackable skillshere, as well as theeffectiveness of using wands and cubesto sling spells in combat.

You canbuff your summon capabilities, your combat prowess, and general spellcastingskills in this section. The best builddepends on your personal preferenceswith spells, but it’s worth investing into the general and buffs skills for an overall boost.

Best Early Mage Equipment

While thereisn’t much to use for magic equipment in the Island Asylum, there are opportunities available for excellent gear you can get for free. Some of thebest early enchanted mage equipment comes from Alisa– a lovely lady from Kamelot who wants to open a boutique along the shore.

If you want to knowhow to romance Alisa, check out our guide here!

Here, once youcomplete a few queststo get things up and running, you canretrieve two outfit setsto help improve your magic skills. Below are your options, which can be upgraded to increase the armor rating while decreasing the weight of the outfits to zero:

The Mysterious Temptress

Increases spell power by 25 percent.

If you’re looking for thebest early game spellscheck out our guide here!