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The Rite of the Nine event inDestiny 2has refreshed three of the game’s older raids with new mechanics and rewards, including a new title. Similar to the Pantheon activity from the year of Lightfall, Rite of the Nine makes some major changes to each dungeon it’s reprised.
From new encounter mechanics to elective difficulty options, this event has made dungeon farming accessible to New Lights and veteran Guardians alike. Today, we’ll be explaining every notable dungeon change that came with Rite of the Nine, covering some general changes with this event and per-encounter breakdowns for each updated dungeon.
Updated Jun 02, 2025, by Charles Burgar:Ghosts of the Deep is now available through the Rite of the Nine event. Most of the changes made to this dungeon have made it easier, which should make farming for dungeon loot significantly less draining. We’ve updated this guide to include every change made to Ghosts of the Deep with this iteration.
Article-In-Progress
As Rite of the Nine’s updated dungeons are currently time-gated, not every dungeon change is currently accounted for. We’ll be updating this guide as Bungie releases the remaining dungeons for this event over the coming weeks.
General Dungeon Changes
The first major change you’ll notice with Rite of the Nine is the addition of elective difficulty options. Every updated dungeon—Spire of the Watcher, Ghosts of the Deep, and Prophecy—includes three difficulty variants:
Explorer is tailored for less experienced players who haven’t experienced Destiny 2’s PvE endgame, while Ultimatum is tailored for players who prefer a challenge. Most Triumphs and the event’s currency,Nonary Manifolds, can be obtained on any difficulty. Additionally,weapons that drop from encounters can drop with multiple perks if your team avoids dying. The fewer deaths you achieve, the more perks you’ll receive on any guns that drop.
Refreshed Perk Pools
All dungeon weapons from Spire of the Watcher, Ghosts of the Deep, and Prophecy have been refreshed with new perk pools and theGravity Wellorigin trait, which will pick up nearby ammo bricks whenever you reload.
You can check out our roll recommendations in ourRite of the Nine god rollsguide.
All dungeons that are tied to Rite of the Nine have been updated withnew mechanics or encounter challenges. We cover each encounter change below, but in general, most encounters now include a boss fight and some sort of puzzle. For example, Spire of the Watcher’s non-boss encounters now include miniboss units you need to kill.
Boss encounters on Ultimatum difficulty also feature anEnrage mechanic. If you can’t defeat the boss in three DPS phases, your team will automatically wipe.
Persys, Primordial Ruins
Ghosts Of The Deep Dungeon Changes
Ghosts of the Deep’s changes have actually made iteasierto clear, not harder. The shields present on Ecthar and Simmumah have been drastically nerfed, and the opening encounter is now slightly shorter.Mechanics for this dungeon remain the same as its launch version.