Quick Links
Mecha Breakis a complicated game with a lot of different mechanics that revolve around damage types, mech weaknesses, and a lot of rock-paper-scissors type engagements. Before jumping into any matches, we do recommend that you follow the game’srobusttutorial system, which not only covers the fundamentals of the game but also dives into individual mechs to give you a better idea of how they all work.
These tips will try to dig a little deeper into the game, providing you with some tips to improve your gameplay. We’ll start with some settings options that can be accessed via the main menu.
Change The HUD
This is a bit of a subjective thing, but we much prefer the second HUD (Heads-up Display) option over the first option, the default option.
That’s because the default HUD covers the middle of the screen with information about your weapons, HP, shield, and energy gauge, whereas the second option relegates it to the bottom of the screen - this leaves more free space in the center for you to be able to actually see what you’re shooting at.
You can also create a custom HUD layout that better suits you.
Play With All The Mechs
You get access to 12 of the available mechsfor freein Mecha Break. Each one is unique, and while some are stronger than others (we’ve got a handy tier list here), it’s just a good idea to pick a mech that you find fun.
Mechs fall into distinct categories: you could play a heavy brawler likeWelkin, a sneaky sniper likeNarukami, or a fast-paced aerial whizz likeFalcon. It all depends on how you want to play. Remember, you can also trial the three mechs you need to purchase - Stellaris, Inferno, and Serenith - for up to seven days.
Understanding The Different Roles In Mecha Break
Each mech, which are called Strikers in-game, has a distinct role. They can be broken down into five categories: Attacker, Brawler, Defender, Sniper, and Support.
Attackers are typically responsible for dealing the most damage, Brawlers are about disrupting the enemy team by targeting the backline, Defenders are great at holding down objectives, Snipers deal long-range harassment damage, and Support mechs keep your time alive with healing and shield regeneration.
Play Around Your Role
One of the key things we’ve noticed about new players to Mecha Break is failing to play around their roles. While this is a fast-paced combat game, you should also play the objective. If you take Tricera, make sure to park yourself on top of a point to defend it, for example. In the payload mode, you can actually sit directly on the moving payload.
A good support like Pinaka or Luminae can be the make or break of a game. Choose your player you want to act as a pocket healer for and stick with them.
Understanding Shields And Armor
Every mech has both armor and HP. Damage types basically boil down to: does it do damage to shields, or does it do damage to HP? Melee brawler mechs, like Welkin, will dealdirect damage to HP and ignore shields.
Mechs with laser weaponry, like Narukami or Aquila for long-range, will deal damage to shields. Mechs with heavy weaponry, like Stego, will also damage shields. Some mechs have both HP and shield-damaging weaponry. An ideal team composition will have a balance between long-range harassment damage, melee flankers, brawlers, and support mechs.
There Are Different Match-Ups
Like a lot of hero shooters, there’s a certain give and take when it comes to selecting your mechs when looking at your team composition. You want to have a nice balanced roster with the aim of countering the mech picks of the enemy team.
This is the sort of thing that comes with the experience of playing Mecha Break. You’ll start to figure out which mechs you can and can’t do damage to. Often, it’s not worth engaging with certain mechs that counter you, unless it’s a very favorable position for yourself. It’s difficult to offer precise tips on this because it varies from mech to mech, and from game to game.
Understanding The Different Game Modes
The different game modes in the game are divided into separate maps. Take Cape Blanc Observatory as an example: this mode will have your teamperiodically capturing and destroying some objectives on the map. Alternatively, Longmen Launch Site is a payload game mode where you need to escort an objective that moves along the map.
These modes are pretty recognizable if you’ve played any kind of hero shooter or FPS/TPS before, and the only reason to worry too much about them is to complete your challenges for various mechs. Challenges are specific to mode type and mechs.